ShowStoryText("Looking horribly offended, the chieftain begins to bark orders and before you know it you find yourself surrounded by strong-looking tribespeople. Powerless to act, you are imprisoned in a secure hut. Several days pass with no means of escape before you are released, the chieftain seemingly bored with your continued presence.");
AddDays(9);
AddCaptainsLog("Unable to placate a tribal chieftain, we found ourselves imprisoned for several days.");